Speakers



FOST SUMMIT 2016

Dan Pinchbeck
Creative Director, The Chinese Room
Game narratives must be willing to leave room for the player as co-creator in order to create more fully immersive, emotionally-resonant story experiences.
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Laura R. Walker
President & CEO, New York Public Radio
We all have our own personal narratives and a desire to find meaning in our lives. Sharing these stories has the potential to inspire conversations and unlock deeper insights.
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Florian Radke
Senior Director of Marketing, Meta
The promise of augmented reality is not to replace our reality, but to enhance our natural environments and facilitate greater learning and communication than ever.
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Bjarke Pedersen
LARPing Expert & Creative Director, Odyssé
LARP (Live Action Role Playing) allows you to step into a character’s shoes and engage all of your senses alongside other people to create intense and emotionally engaging stories.
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Nancy Pearson
Vice President of Marketing for Cognitive Business, IBM
The cognitive system IBM Watson and its powerful machine learning have been put to use for everything from business applications to creating recipes. Nancy Pearson explores how Watson can be used as a creative tool and put to use by human storytellers.
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Alex McDowell
Creative Director, Experimental Design
Master Production Designer Alex McDowell explores how lessons learned from fictional world-building can be applied to the real world.
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Lindsay Nelson
Global Head of Brand Strategy & Marketing, Vox Media
Melissa Bell and Lindsay Nelson shed light on how to find digital-advertising strategies that work for advertisers, news organizations, and readers, with trust and transparency at the core.
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Philip Rosedale
CEO & Cofounder / Creator, High Fidelity / Second Life
Philip Rosedale anticipates a future where we spend most of our waking time in virtual worlds. His company, High Fidelity, is creating the building blocks of a virtual universe.
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Jeffrey Seller
Producer, Hamilton, Rent, Avenue Q & In The Heights
Jeffrey Seller has devoted his life to creating powerful stories on the stage. He believed that in our present digital age, the unique excitement of live entertainment is more valuable than ever.
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Andrew Stern
Cofounder, playabl.ai
Using artificial intelligence to enhance digital stories will be a challenge, but Andrew Stern lays out the ground rules for making the most of AI in storytelling.
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Jules Urbach
Founder & CEO, OTOY & LightStage
Jules Urbach is engineering a world in which anyone can be a creator and anything you imagine can be effortlessly brought to life in fantastic visual detail.
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Mary Spio
Founder & CEO, CEEK VR
Virtual reality has the opportunity to change people’s lives and allow them to see what is possible.
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Dr. Charles Spence
Professor of Experimental Psychology, Oxford University
Experience designers are taking cues from neuroscientists and purposefully activating certain senses in order to enhance experiences.
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Stephen Smith
Producer, New Dimensions in Technology
Smith explores story through testimony, examining how Holocaust survivor narrative—and, in particular, visual history—has developed over time and in different media.
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Marc Mathieu
CMO, Samsung Electronics America
Virtual reality is a 360-degree revolution in storytelling. In order to flourish, it needs an ecosystem in which content is easily created, accessed, and shared.
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Jim Marggraff
Chairman, CEO & Founder, Eyefluence
Jim Marggraff is paving the way for a future in which we navigate the digital world primarily through sight, the same way we do the natural world.
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Rana el Kaliouby
Cofounder & Chief Science Officer, Affectiva
Technology is becoming more emotionally intelligent. Soon, our digital stories will adapt and change based on the audience’s reactions.
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Seth Farbman
CMO, Spotify
Successful marketing is a combination of art and hard data science that results in personally resonant narratives.
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Rahul Chopra
CEO, Storyful
User-generated online videos are “the world’s largest natural resource.” News organizations and brands must learn how to take advantage of it.
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Yoni Bloch
Cofounder & CEO, Interlude
Videos are no longer something to passively watch. Yoni Bloch has ideas about adding the element of choice to videos to make the stories more dynamic and interactive.
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Felix Barrett
Founder & Director, Punchdrunk
Felix Barrett's productions transform existing architectural spaces into interactive theater pieces in order to disrupt the traditional, formulaic, and passive theater model. They demand the attention of all five senses.
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Melissa Bell
Publisher of Vox Media and Cofounder of Vox.com
Melissa Bell sheds light on how to find digital advertising strategies that work for advertisers, news organizations, and readers, with trust and transparency at the core.
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Hugh Howey
New York Times best-selling author, Wool, Sand & Beacon 23
The ability to receive real-time feedback from fans gave self-published author Hugh Howey a space to create that resulted in a New York Times best-selling novel.
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Bjarke Ingels
Founder & Architect, BIG
World-renowned architect Bjarke Ingels refers to his projects as “promiscuous hybrids”—they combine seemingly disparate elements and turn fiction into fact.
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Dr. Marvin M. Chun
Richard M. Colgate Professor of Psychology, Yale University
For the first time in human history, science and technology have caught up with the imagination, introducing tools to decode the mind.
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Joe Marchese
President, Advanced Advertising Fox Networks Group
As one of the world’s top experts on how advertising is evolving in today’s digital world, Joe Marchese explores how new digital tools can target consumers with strong content that truly engages them.
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Beau Lotto
Neuroscientist, Founder & CEO, Ripple & Lab of Misfits
Our senses tell us stories about the world. Our perceptions evolved to interpret those stories—and understanding how will help us create meaning in our lives.
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Jameel Jaffer
Founding Director, Knight First Amendment Institute at Columbia University
Jameel Jaffer is the founding director of the Knight First Amendment Institute at Columbia University, which works to protect and expand the freedoms of speech and the press through strategic litigation, research, and public education.
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Damian Kulash
OK Go, Lead Singer and Guitarist
OK Go’s stratospheric success represents an epoch-defining shift in the way music and music videos—which together constitute one of the most visceral kinds of storytelling—are made.
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Lorraine Bardeen
General Manager, Windows and HoloLens Experiences, Microsoft
Mixed reality brings digital content into your real world, opening an unprecedented opportunities to enhance emotional connection through storytelling.
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FOST SUMMIT

Robert Sorcher
Chief Content Officer, Cartoon Network
As global chief content officer, Rob Sorcher is responsible for content strategy and creative affairs for Cartoon Network, where he produces narrative formats, connected games, and a wide array of interactive content and products for multiple CN-branded platforms.
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Joe Lewis
Head of Comedy, Drama & Virtual Reality, Amazon Studios
Joe Lewis is the Head of Comedy, Drama, and Virtual Reality for Amazon Studios, where he oversees the development and production of acclaimed Amazon Originals such as Transparent, Mozart in the Jungle, Catastrophe, and more.
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