Laura Poitras & Nick Fortugno
Filmmaker, Journalist, Artist & Director, Academy Award-winning Citizenfour, Cofounder, Playmatics
Biography
Laura Poitras is a filmmaker, journalist, and artist. CITIZENFOUR, the third installment of her post-9/11 trilogy, won an Academy Award for Best Documentary, along with awards from the British Film Academy, the Independent Spirit Awards, the Director’s Guild of America, and others. Part one of the trilogy, My Country, My Country, about the US occupation of Iraq, was nominated for an Academy Award. Part two, The Oath, focused on Guantanamo and the war on terror and was nominated for two Emmy awards. Laura has received many honors for her work, including a MacArthur Fellowship, a Guggenheim Fellowship, and a Peabody Award. 

In 2016, she will have her first solo exhibition at the Whitney Museum of American Art, where she will create an environment of immersive installations that build on the themes she has been exploring in her filmmaking. Nick Fortugno is a designer of digital and real-world games and cofounder of the game company Playmatics. Fortugno has been designer, writer, and project manager on dozens of games, serving as lead designer on the downloadable blockbuster Diner Dash, award-winning serious game Ayiti: The Cost of Life, CableFAX Award–winning Breaking Bad: The Interrogation, and MUSE Award winner Body/Mind/Change, as well as games with Red Bull, Disney, AMC, the Red Cross/Crescent, PBS, and USAID. Nick is cofounder of the Come Out & Play street games festival and teaches game design and interactive narrative at Parsons The New School of Design.
Laura Poitras & Nick Fortugno
Filmmaker, Journalist, Artist & Director, Academy Award-winning Citizenfour, Cofounder, Playmatics
Treasure Map: Entering Reality through a Side Door

We all entered a new reality when the United States began collecting and analyzing data from our personal lives. Now we know it’s happening, thanks to whistleblowers and journalists—but we know it only vaguely. We continue as if nothing’s changed. How do we adjust? This workshop will explore different strategies to combat surveillance, using tools ranging from technical solutions and storytelling to game play and countersurveillance. It’s as much a creative workshop as it is a how-to.