Jade Raymond is Electronic Arts’ Group General Manager for Visceral Studios (Redwood Shores, California), PopCap, and Motive Studios (Montreal), which she founded in 2015. She is also responsible for the Star Wars franchise across EA for HD games. She is best known for helping create the Assassin’s Creed and Watch Dogs franchises, and for founding Ubisoft’s Toronto studio, which developed blockbuster titles like Tom Clancy’s Splinter Cell: Blacklist while under Raymond’s direction. Raymond has been passionate about games since her childhood in Montreal. She joined the industry as a programmer and has since been focused on bringing innovation, new mechanics, and gameplay to action-adventure and online multiplayer games. The worlds she has helped create have inspired novels and major motion pictures.